Index of /classes/opengl/examples/lighting

      Name                    Last modified       Size  Description

[DIR] Parent Directory 19-Jun-1999 10:32 - [TXT] Makedepend 07-Jun-1999 10:19 3k [TXT] Makefile 05-Jun-1999 22:59 1k [TXT] Makefile.win 05-Jun-1999 22:59 1k [TXT] colorMaterial 07-Jun-1999 10:19 123k [TXT] colorMaterial.c 05-Jun-1999 22:59 4k [TXT] lightIntensity 07-Jun-1999 10:19 125k [TXT] lightIntensity.c 05-Jun-1999 22:59 9k [TXT] lightPosition 07-Jun-1999 10:19 125k [TXT] lightPosition.c 05-Jun-1999 22:59 8k [TXT] materials 07-Jun-1999 10:19 125k [TXT] materials.c 05-Jun-1999 22:59 7k [TXT] movingLight 07-Jun-1999 10:19 125k [TXT] movingLight.c 05-Jun-1999 22:59 9k [TXT] normals 07-Jun-1999 10:19 127k [TXT] normals.c 05-Jun-1999 22:59 7k


      ~opengl/examples/lighting README

            Copyright 1991-1999, Silicon Graphics,  Inc.
            All Rights Reserved.



    normals.c - demonstrates how to specify normals for lighting.
		The red lines represent the direction of the normals.
 
	Left Mousebutton        - move eye position
	Middle Mousebutton      - change twist angle
	Right Mousebutton       - move up / down to zoom in / out
	Escape Key              - exit the program


    materials.c - Use material properties to change the color and
		reflection models for some objects
 
	Left Mousebutton        - move eye position
	Middle Mousebutton      - change twist angle
	Right Mousebutton       - move up / down to zoom in / out
	<R> Key         	- reset viewpoint
	Escape Key              - exit the program

 
    colorMaterial.c - demonstrates the use of glColorMaterial 
		to quickly change material properties.
 
	Escape key              - exit the program


    lightPosition.c - demonstrate how to set up a light that
        moves with the eye, or stays fixed in the scene.

    Left Mousebutton        - move eye position
    Middle Mousebutton      - change twist angle
    Right Mousebutton       - move up / down to zoom in / out
    <l> Key             - toggle light binding
    Escape key              - exit the program


    movingLight.c - Set up a light that moves independently from the
        objects in the scene.

    Left Mousebutton        - move eye position
    Middle Mousebutton      - change twist angle
    Right Mousebutton       - move up / down to zoom in / out
    <a> key         - toggle light animation
    Escape key      - exit the program


    lightIntensity.c - Use light properties to change the color
                       of the light in our scene.
               
	Left Mousebutton        - move eye position
	Middle Mousebutton      - change twist angle
	Right Mousebutton       - move up / down to zoom in / out
	<a> Key 		- toggle ambient light intensity on/off
	<d> Key 		- toggle diffuse light intensity on/off
	<s> Key 		- toggle specular light intensity on/off
	<R> Key         	- reset viewpoint
	Escape Key              - exit the program