Index of /classes/opengl/examples/lighting
Name Last modified Size Description
Parent Directory 19-Jun-1999 10:32 -
Makedepend 07-Jun-1999 10:19 3k
Makefile 05-Jun-1999 22:59 1k
Makefile.win 05-Jun-1999 22:59 1k
colorMaterial 07-Jun-1999 10:19 123k
colorMaterial.c 05-Jun-1999 22:59 4k
lightIntensity 07-Jun-1999 10:19 125k
lightIntensity.c 05-Jun-1999 22:59 9k
lightPosition 07-Jun-1999 10:19 125k
lightPosition.c 05-Jun-1999 22:59 8k
materials 07-Jun-1999 10:19 125k
materials.c 05-Jun-1999 22:59 7k
movingLight 07-Jun-1999 10:19 125k
movingLight.c 05-Jun-1999 22:59 9k
normals 07-Jun-1999 10:19 127k
normals.c 05-Jun-1999 22:59 7k
~opengl/examples/lighting README
Copyright 1991-1999, Silicon Graphics, Inc.
All Rights Reserved.
normals.c - demonstrates how to specify normals for lighting.
The red lines represent the direction of the normals.
Left Mousebutton - move eye position
Middle Mousebutton - change twist angle
Right Mousebutton - move up / down to zoom in / out
Escape Key - exit the program
materials.c - Use material properties to change the color and
reflection models for some objects
Left Mousebutton - move eye position
Middle Mousebutton - change twist angle
Right Mousebutton - move up / down to zoom in / out
<R> Key - reset viewpoint
Escape Key - exit the program
colorMaterial.c - demonstrates the use of glColorMaterial
to quickly change material properties.
Escape key - exit the program
lightPosition.c - demonstrate how to set up a light that
moves with the eye, or stays fixed in the scene.
Left Mousebutton - move eye position
Middle Mousebutton - change twist angle
Right Mousebutton - move up / down to zoom in / out
<l> Key - toggle light binding
Escape key - exit the program
movingLight.c - Set up a light that moves independently from the
objects in the scene.
Left Mousebutton - move eye position
Middle Mousebutton - change twist angle
Right Mousebutton - move up / down to zoom in / out
<a> key - toggle light animation
Escape key - exit the program
lightIntensity.c - Use light properties to change the color
of the light in our scene.
Left Mousebutton - move eye position
Middle Mousebutton - change twist angle
Right Mousebutton - move up / down to zoom in / out
<a> Key - toggle ambient light intensity on/off
<d> Key - toggle diffuse light intensity on/off
<s> Key - toggle specular light intensity on/off
<R> Key - reset viewpoint
Escape Key - exit the program