Index of /classes/opengl/examples/text

      Name                    Last modified       Size  Description

[DIR] Parent Directory 19-Jun-1999 10:32 - [TXT] Makedepend 07-Jun-1999 10:20 2k [TXT] Makefile 05-Jun-1999 22:59 1k [TXT] Makefile.win 05-Jun-1999 22:59 1k [TXT] alt_text3D 07-Jun-1999 10:20 194k [TXT] alt_text3D.c 05-Jun-1999 22:59 10k [TXT] fineClip 07-Jun-1999 10:20 164k [TXT] fineClip.c 05-Jun-1999 22:59 5k [TXT] text 07-Jun-1999 10:20 158k [TXT] text.c 05-Jun-1999 22:59 5k [TXT] text3D 07-Jun-1999 10:20 194k [TXT] text3D.c 05-Jun-1999 22:59 10k


      ~opengl/examples/text README

            Copyright 1991-1999, Silicon Graphics,  Inc.
            All Rights Reserved.



   text.c - render some text strings using X Window System fonts

   fineClip.c - render some text strings using X Window System fonts;  
		Adjust the viewport so that the entire string does not get 
		clipped when the raster position goes outside the window.

   text3D.c - demonstrate how to use a perspective projection to draw
		text that is moving within a scene, and also how to draw text 
		that is fixed using an orthographic projection.

		Left Mousebutton        - move eye position
		Middle Mousebutton      - change twist angle
		Right Mousebutton       - move up / down to zoom in / out
		<R> Key 	        - reset view
		Escape Key     		- exit the program

   alt_text3D.c - (optional) demonstrates an alternate method for 
		positioning text