Index of /classes/opengl/examples/text
Name Last modified Size Description
Parent Directory 19-Jun-1999 10:32 -
Makedepend 07-Jun-1999 10:20 2k
Makefile 05-Jun-1999 22:59 1k
Makefile.win 05-Jun-1999 22:59 1k
alt_text3D 07-Jun-1999 10:20 194k
alt_text3D.c 05-Jun-1999 22:59 10k
fineClip 07-Jun-1999 10:20 164k
fineClip.c 05-Jun-1999 22:59 5k
text 07-Jun-1999 10:20 158k
text.c 05-Jun-1999 22:59 5k
text3D 07-Jun-1999 10:20 194k
text3D.c 05-Jun-1999 22:59 10k
~opengl/examples/text README
Copyright 1991-1999, Silicon Graphics, Inc.
All Rights Reserved.
text.c - render some text strings using X Window System fonts
fineClip.c - render some text strings using X Window System fonts;
Adjust the viewport so that the entire string does not get
clipped when the raster position goes outside the window.
text3D.c - demonstrate how to use a perspective projection to draw
text that is moving within a scene, and also how to draw text
that is fixed using an orthographic projection.
Left Mousebutton - move eye position
Middle Mousebutton - change twist angle
Right Mousebutton - move up / down to zoom in / out
<R> Key - reset view
Escape Key - exit the program
alt_text3D.c - (optional) demonstrates an alternate method for
positioning text