Introduction to VRML 1.010:30 - 11:00 AM :VRML 1.0 geometry primitives, text, hyperlinked objects
11:00 - 11:30 AM :
Exercise #1, Draw a stick woman
Colors, Textures, and Mapping
11:30 - 12:00 noon:Applying colors, textures and images to geometry primitives
Exercese #2, Continuation of Execise #1 with colors and textures
Viewing VRML Scenegraphs
1:15 - 1:30 PM:Show Exercise #2: Susan Regan's Stick Woman, Director MVHS
- VRML viewer Web-browser plugin
- Diversifly-CAVEsim on a Dell Laptop running Linux
Modeling Polygonal Structures in VRML 1.0
1:00 - 1:30 PM :Advanced Texturing Issues in VRML 1.0Understanding Polygonal Structures:
"Computer Graphics", Francis S. Hill Jr.
1:30 - 2:00 PM :Veiwing translucent-color mapping with VRML 1.0 scenegraphs at the Desktop / CAVE:
Exercises #3: correct vs. incorrect examples of VRML(*.wrl) / Inventor(*.iv)EXAMPLE: Combined Research and Curriculum Development (CRCD)
Elastic Anisotropy, Cijkl - 3D Wave Surfaces
Create VRML / Inventor files by submitting batch to a networked-HPC.
HPC Results Archived in a "working" Web directory.
More VRML 1.0 Examples:
NCSA VRML tutorialReferences on VRML 2.0:
The Future: Bringing 3D to the Web
Intro to VRML97, Object Oriented issues, and animations:
More VRML 2.0 Examples:
Virginia Tech: s.wrl, s2.wrl, s3.wrl, s4.wrl, s5.wrl, s6.wrl, s7.wrl. s8.wrl, s9.wrl
Links to VRML Web sites:
VRML Web 3D Consortium
VRweb: Home Page
OpenVRML
Learning VRML Resources
Floppy's VRML Pad
Mac-VRML: Mac Web3D
Putting VRML scenegraphs in a shared collaborative workspace
2:00 - 2:45PM:Intro to VRML in the CAVE Collaborative Console (CCC), lecture followed by CAVE demo.
Converting VRML and other popular scenegraphs to VE/CAVE viewable format
3:00 - 5:00PM: Intro to common file type conversions. The most common
CAVE usable formats are inventor files (*.iv), performer binary files (*.pfb),
and Multigen flight files (*.flt). Below are links that outline in detail how to
convert AutoCAD file formats (*.dxf/*.dwg) and AutoDesk 3D-Studio file
format (*.3ds) to CAVE usable formats: Class Projects from ESM4714Converting AutoCAD Release 12 (*.dxf) to Performer binary (*.pfb)
Converting AutoCAVE 2002 (*.dwg) to OpenFlight (*.flt)
Converting 3D Studio (*.3ds) to OpenFlight (*.flt)
Adding Behaviors to VRML Models Ported to Immersive Environments