Resources
Getting Started
CAVE Programming
File format converters
OpenGL
Performer
3D Studio Max
Multigen
VRML
Other CAVE's around the world
Misc. 3D modeling
CAVE Programming
Source code for the Lorenz program and Cosmic Dust, done by Pranas Pauliukonis.
Source code for the Space program, done by Tommy Johnson.
Source code for a generic menu system in the CAVE. (Thanks to Rachael Brady)
CAVE programing tutorials and source
CAVE Checkout Class - notes on how to operate the CAVE
A list of
file formats that are supported in Saranav.
The Saranav manual page
The
CAVE Library - Topics
CAVE
Programming
CAVE
User's Guide
CAVERNUS
CAVE
User's Guide
Dave's
CAVE pages
Cave
TooLs
CAVE
library request form
CAVE
Applications in VRML
Publications
Relating to the CAVE
SARA - CAVE Homepage
Visualization Toolkit - The
Visualization Toolkit is a freely available collection of classes for building 3D graphics
and visualization applications.
Visualization
Toolkit Man Pages
- On-line man pages for the Visualization Toolkit
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File format converters
3dsToIv - 3D Studio to Inventor - README
AliasToIv - Alias to Inventor - README
SoftimageToIv - Softimage to Inventor - README
ObjToIv - Obj to Inventor - README
IgesToIv - Iges to Inventor - README
DxfToIv - DXF (AutoCad) to Inventor - README
IvToRib - Inventor to Rib - README
Dem2Dxf - Digital Elevation Map to DXF
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OpenGL
Official OpenGL sites - The places to go for most of your OpenGL needs
http://www.opengl.org/
http://www.sgi.com/Technology/openGL/
The Mesa3D graphics library
- OpenGL-like graphics library... it uses
the exact same command syntax... so theoretically anything that is
written with the Mesa3D graphics lib can be compiled on an SGI box using
OpenGL.
GLUT for Linux - The OpenGL Utility Toolkit for Linux... interfacing
with X windows is made much easier with this toolkit (a must have)
OpenGL for Windows - MMX optimized graphics lib for WindowsXX machines.
Nice update to the OpenGL lib for Windows if you have a MMX or
Pentium-II(has MMX).
GLUT Documentation at SGI - Documentation and design philosophy for the
GLUT APIv3
Addision-Wesley OpenGL Tutorial
- An Excellent tutorial for OpenGL and
basic 3D graphics stuff.
OpenGL Tutors - A really nice (must get) set of demos in OpenGL...
explain in code as well as graphically how to do things such as depth
cueing, light positioning, and matrix transformation in OpenGL
OpenGL/GLUT Documentation
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Performer
There is a Performer
mailing list that answers technical questions.
Performer by Example
pfCAVE
Manual ver 2.0
pfCAVE
Manual ver 2.6
Performer-CAVE
Programming
IRIS Performer Class Reference Guide for C Programmers: Table of Contents
A Performer page with some more advanced examples
IRIS
Performer Class Reference Guide for C++ Programmers: Table of Contents
IRIS
Performer Getting Started Guide: Table of Contents
IRIS
Performer Programmer's Guide: Table of Contents
IRIS
Performer Banner Page
SGI
performer Frequently Asked Questions (FAQ)
Performer
2.0 in the CAVE - Topics
IRIS
Performer - pfWebPage
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3D Studio Max
Max2 Insanity - a 3D Max2 site done by one of our own members, Matt Patterson.
Do's and Don'ts of 3DS to CAVE Conversions - Written by Dave Weatherly a SLUG member
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Multigen
MultiGen
Inc Home Page
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VRML
The
VRML Consortium
The VRML Repository
VRML
Class
PolyTrans
- Accurate, High Quality 3D Model Translation Software
CASUS
Presenter
OpenWorlds
demo download site
ACCUTRANS
3D
AVS
-- Home Page
VEG
- AUDIO
VMD
Cave5D
Home Page- VRML 1.0 Browser for the CAVE
VRML
in Chemistry
PDB
WWW Home Page
Syndesis
Corporation
Viewpoint Datalabs
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Other CAVE's around the world
Locations of all the CAVEs, I-Desks, and I-Walls.
CAVE at Indiana University
Iowa State's C2 (a CAVE like device)
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Misc. 3D modeling
3D Cafe' - very extensive site with models, tutorials, and news.
3DRender.com - Tutorials on Alias and Softimage
3D Animation Workshop
Animation Master Objects
3D House
3D Artists
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