Resources


Getting Started
CAVE Programming
File format converters
OpenGL
Performer
3D Studio Max
Multigen
VRML
Other CAVE's around the world
Misc. 3D modeling

















CAVE Programming


Source code for the Lorenz program and Cosmic Dust, done by Pranas Pauliukonis.
Source code for the Space program, done by Tommy Johnson.
Source code for a generic menu system in the CAVE. (Thanks to Rachael Brady)
CAVE programing tutorials and source
CAVE Checkout Class - notes on how to operate the CAVE
A list of file formats that are supported in Saranav.
The Saranav manual page
The CAVE Library - Topics
CAVE Programming
CAVE User's Guide
CAVERNUS
CAVE User's Guide
Dave's CAVE pages
Cave TooLs
CAVE library request form
CAVE Applications in VRML
Publications Relating to the CAVE
SARA - CAVE Homepage
Visualization Toolkit - The Visualization Toolkit is a freely available collection of classes for building 3D graphics and visualization applications.
Visualization Toolkit Man Pages - On-line man pages for the Visualization Toolkit


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File format converters

3dsToIv - 3D Studio to Inventor - README
AliasToIv - Alias to Inventor - README
SoftimageToIv - Softimage to Inventor - README
ObjToIv - Obj to Inventor - README
IgesToIv - Iges to Inventor - README
DxfToIv - DXF (AutoCad) to Inventor - README
IvToRib - Inventor to Rib - README
Dem2Dxf - Digital Elevation Map to DXF

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OpenGL

Official OpenGL sites - The places to go for most of your OpenGL needs
http://www.opengl.org/
http://www.sgi.com/Technology/openGL/

The Mesa3D graphics library - OpenGL-like graphics library... it uses the exact same command syntax... so theoretically anything that is written with the Mesa3D graphics lib can be compiled on an SGI box using OpenGL.

GLUT for Linux - The OpenGL Utility Toolkit for Linux... interfacing with X windows is made much easier with this toolkit (a must have)

OpenGL for Windows - MMX optimized graphics lib for WindowsXX machines. Nice update to the OpenGL lib for Windows if you have a MMX or Pentium-II(has MMX).

GLUT Documentation at SGI - Documentation and design philosophy for the GLUT APIv3

Addision-Wesley OpenGL Tutorial - An Excellent tutorial for OpenGL and basic 3D graphics stuff.


OpenGL Tutors - A really nice (must get) set of demos in OpenGL... explain in code as well as graphically how to do things such as depth cueing, light positioning, and matrix transformation in OpenGL

OpenGL/GLUT Documentation

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Performer

There is a Performer mailing list that answers technical questions.
Performer by Example
pfCAVE Manual ver 2.0
pfCAVE Manual ver 2.6
Performer-CAVE Programming
IRIS Performer Class Reference Guide for C Programmers: Table of Contents
A Performer page with some more advanced examples
IRIS Performer Class Reference Guide for C++ Programmers: Table of Contents
IRIS Performer Getting Started Guide: Table of Contents
IRIS Performer Programmer's Guide: Table of Contents
IRIS Performer Banner Page
SGI performer Frequently Asked Questions (FAQ)
Performer 2.0 in the CAVE - Topics
IRIS Performer - pfWebPage

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3D Studio Max

Max2 Insanity - a 3D Max2 site done by one of our own members, Matt Patterson.
Do's and Don'ts of 3DS to CAVE Conversions - Written by Dave Weatherly a SLUG member

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Multigen

MultiGen Inc Home Page

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VRML

The VRML Consortium
The VRML Repository
VRML Class
PolyTrans - Accurate, High Quality 3D Model Translation Software
CASUS Presenter
OpenWorlds demo download site
ACCUTRANS 3D
AVS -- Home Page
VEG - AUDIO
VMD
Cave5D Home Page- VRML 1.0 Browser for the CAVE
VRML in Chemistry
PDB WWW Home Page
Syndesis Corporation
Viewpoint Datalabs

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Other CAVE's around the world

Locations of all the CAVEs, I-Desks, and I-Walls.
CAVE at Indiana University
Iowa State's C2 (a CAVE like device)

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Misc. 3D modeling

3D Cafe' - very extensive site with models, tutorials, and news.
3DRender.com - Tutorials on Alias and Softimage
3D Animation Workshop
Animation Master Objects
3D House
3D Artists

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